6/26/2023 0 Comments Growbot walkthrough![]() ![]() ![]() Now interact with the shield blocking the panel below the Gardener again. Interact with the flowers to gain a new sound! ![]() Go back up to where the Gardener is and use your spray pump on the vines hanging above the Gardener. Then, get the light pollen on the top shelf, just above the water.Ĭombine the light pollen with the bottle of water, and then combine that with with the spray pump. Then, interact with the blue bottle on the middle shelf to the left of the elevator. Pick up the pink spray pump lying on the floor next to the elevator. To get the vines to bloom, go back to the Lower Elevator Area. Interestingly, you’ll notice that the vines just above the Gardener are ready to bloom. You’ll be stopped by a shield! It seems that this shield requires two kinds of sounds, and you only have one, so we’ll need to find the right sound for this shield. Interact with the green panel and then, with the spanner inside it. Here, you need to go up – use the arrow to the right of the elevator to go up, where you’ll find a meditating Gardener and a green panel below them. Interact with the Captain again, and you’ll learn that one of his bolts is too tight. Use your Brainapilla on the Captain to learn that you need to get inside their mind. There’s a lot to see in the Garden, but for your objective, head left from the elevator area to the Ponds area. There’s no way to lose or die in this game! If you do get stuck, though – consult this guide, where we’ve laid down the steps for how to proceed with the story.įor more information on Growbot, check out the official website here! Garden (Fixing the Captain) Welcome to the Into Indie Games walkthrough for Growbot! At all times, it is recommended that you explore the space station for yourself, talk to everyone you can, and use all the items you can on everything else. Music Room Part 1 (Mixing Machines 1 & 2).Now head right to the actual Cloud Machine area. This will light up the second green light near the lever, and a chime will confirm that you’ve got the Cloud Machine readied with water. Press the red switch in the opened compartment, and then use the main lever again to send water through the second pipe. Press the switch below this disk once you’re done and the panel will open (provided you entered the right code). Here, interact with the panels in ascending number of dots – 1, 2, 3, 4, 5. Next, on the right of the machine, you’ll find a disk with several panels, several of which have a unique number of dots on them. This will send water through one of the inlets to the Cloud Machine, and light up one of the lights near the lever. You can now use the lever to the left of the machine to start pumping water. With the water pipe in your inventory, go back down to the Water Machine and use it with where the pipe is broken in the Water Machine. Go up in this room to the meditating Head Gardener, where you’ll find the pipe in the compartment where we found the spanner before (you may have already picked it up before, in which case, it will be in your inventory). Here, you’ll find the Water Machine on the right side of the screen.Įxamine the symbol of the cloud to learn that the pipe is broken. Return to the middle room in the Gardens area, i.e. Our current task is to fix the Cloud Machine, for which you need to first fix the Water Machine, and then supply the Cloud Machine with solar berries and light pollen. There’s no way to lose or die in this game! If you do get stuck, though – consult this guide, where we’ve laid down the steps for how to proceed with the story.įor more information on Growbot, check out the official website here! Water Machine
0 Comments
Leave a Reply. |