6/27/2023 0 Comments Carmageddon 2 cheats![]() If I find any more unique functions, I’ll update this list. SHIFT F8: Increase end depth (‘maximum’ = 0) SHIFT F7: Reduce end depth (‘minimum’ = 13) ![]() SHIFT F5: Toggle opponent hostility and display message – Nice and fluffy/hostileġ: Shadow translucency toggle – Solid/translucentį5: Environmental effect toggle: Darkness, Fog, Colour fog, Noneį10: Increase YON by 5 (drawing distance) Very crashy, seems to function the same as C1 Opponents edit mode for the most part. SHIFT: Combine to reverse rotataion/movement/compressionĠ-9 SHIFT/CTRL/ALT: Spawn an accessory as defined in ACCESSRY.TXTġ: Spawn underwater volume and displays “SHAT OUT ”Ģ: Spawn cavern volume and displays “SHAT OUT ”ģ: Spawn special volume 3 and displays “SHAT OUT ”į8: Delete selected Special Volume and displays “THERE’S BEEN A SPECIAL VOLUMES MURDER!!!”į5: Makes currently selected pedestrian fall overį6: Displays on screen the total number of currently active peds SHIFT-4: Depth cueing toggle (visibility) on/offĪLT-F6 / -F7 / -F10 / -F11 / -F12: Compress/move/rotate by smaller incrementsĬTRL-ALT-F6 / -F7 / -F10 / -F11 / -F12: Compress/move/rotate by 1 SHIFT 4: Randomly damages vehicle (similar to ‘Oh dear, bodywork trashed’ Powerup)į5: Selects player car and displays player name on screenį6: Selects an opponent car and displays name on screenį8: Selects another opponent car and displays name on screenį12: Toggles between shell and complex models SHIFT 1: Opens flappies on player and display message FLAPPAGE IS MINE R: Display info and vehicle centre of gravity view model – togglesħ: Detach random detachable and display message “FAREWELL MY CHILD”Ġ: Throws detachables off car randomly when pressedħ: Detach random detachable and display message FAREWELL MY CHILD Numpad *: Change camera mode – Reversing/internal/standard/manual/rigid/pedestrian/drone/opponent I’ll only document unique functions here and not those already documented and I’ll try not to include those features shared with C1 edit modes if I don’t need to but in some cases I will. I’ve tried to go through and document the unique functions below:Įdit modes are always enabled with this executable and do not need cheat codes entered, the edit modes available are:Īccessories, Powerups, Special Volumes, Pedestrians, Drones, Opponents, Prat-Cam, Depth Effects, Damage, Crush Test, Options, Cheats ![]() Within this build is a cheat executable from mid-development, this executable features all of the debug edit modes that were used when testing the game during dev, a lot of the functions are very similar to the C1 edit modes and there are also a lot of holdovers from C1 that are non-functional but this executable also has it’s own functions that are unique to it and do not appear in the C1 edit modes. Keypad 9 and 6 changes the cars pitch.There’s a little-known in-dev Carmageddon 2 build, called ‘Carmashit’, it is named after the. Keypad 5 places you on the ground(still flying). Cheats Enter the following codes during play What it does Code Get Flame Thrower wotatwatami Disable pedestrian AI lemmingize Fast pedestrians fastbast Credit bonus wetwet Finish race. SHIFT-F8 -Toggle shadow between none/your car only/all cars.ĬTRL-F8 -Toggle shadow between solid(faster)/translucent. F6 I think toggles invulnerability F5 Instnat Repairs F11 gives credits and I think F7 adds 30 seconds to the clock and if you hold down Shift and hit F7 you get 300 seconds (5 minutes) added to the clock each time you press it.į12 -Switch between each opponents camera and your own. You can use F4 to switch between different modes. If you type IBETYOUCANTPRINTCUNT during a race you unlock debug\cheat mode. Some times you have to type a bit slower for the game to recognize the cheats.
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